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AI Insights · Timothy · April 2024

Top 5 2D Realistic Games on iOS in Europe Q1 2024

In Q1 2024, the top 5 2D realistic games on iOS in Europe showcased varied performance trends in weekly downloads, revenue, and active users, according to Sensor Tower data.

Top 5 2D Realistic Games on iOS in Europe Q1 2024

Performance of Top 5 2D Realistic Games on iOS in Europe in Q1 2024

Evony

In the first quarter of 2024, Evony demonstrated a notable fluctuation in weekly revenue. The game started the year with approximately $513K in weekly revenue, experiencing a dip mid-January, but recovered to around $518K by the end of March. Weekly downloads saw a downward trend, commencing at about 49.6K and gradually decreasing to roughly 30.4K by the end of the quarter. The weekly active users followed a similar trend, starting at 209.9K and ending the quarter at 173.2K.

June’s Journey: Hidden Objects

June’s Journey: Hidden Objects saw a progressive increase in weekly revenue, starting at $310K in early January and peaking at approximately $515K in late January before stabilizing around $417K by the end of March. Weekly downloads experienced minor fluctuations, peaking at 18.3K mid-January and settling at about 12.5K by the end of the quarter. The game maintained a steady number of weekly active users, averaging around 240K throughout the quarter.

Stormshot: Isle of Adventure

Stormshot: Isle of Adventure saw a varied performance in Q1 2024. Weekly revenue started at $284K, dipped in mid-February, and then peaked at approximately $316K by the end of March. Weekly downloads had a significant spike mid-January, reaching 106.6K, but declined to approximately 25.4K by the end of the quarter. Active users began at 418.8K and showed a slight decrease, ending the quarter at 436.4K.

Zynga Poker ™ - Texas Hold'em

Zynga Poker ™ - Texas Hold'em maintained a relatively stable weekly revenue, starting at $290K and fluctuating slightly to end at around $260K. Weekly downloads showed a gradual decline from 25.7K to about 14.1K over the quarter. Active users also followed a downward trend, beginning at 1.33M and ending at approximately 1.11M.

Puzzles & Survival

Puzzles & Survival experienced a steady increase in weekly revenue, starting at $225K and peaking at $281K in early February before stabilizing around $235K by the end of March. Weekly downloads saw a peak in mid-January at 35.9K but declined to about 17.6K by the end of the quarter. Active users increased from 51.2K at the start of the year to a peak of 67.6K in late January, eventually settling around 59.4K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024